Samantha is a Senior Writer for Collider, with a deep admiration for the arts, a vast amount of unpopular opinions, and an ever-expanding knowledge of all things TV and Film. Unafraid to speak her ...
Saw: Genesis‘ approach to multiplayer relies heavily on players having an input in the design of challenges, obstacles, or threats present on a map. This concept is relatively innovative, but other ...
From needle pits to the rack, to vats filled with rotting pigs, the Saw franchise is full of creative and deadly traps. The traps range from lengthy and puzzle-like, reminiscent of an escape room.