Epic Games showed off the realism of Unreal Engine 5 with The Matrix Awakens demo amid a huge computer-generated city. It looked phenomenal, with a completely CG actress Carrie-Ann Moss and a version ...
Frogwares have long been purveyors of historical fiction adaptations in the form of the Sherlock Holmes games, beloved for their period setting and investigative slant. The Ukrainian studio's project ...
Daniel is a News Writer from the United Kingdom. Relatively new to the industry with just over three years of experience, he has focused on establishing himself in the gaming space, with bylines in ...
Inspiration is everywhere you look. Did you know that the new Sonic redesign came about through Tyson Hesse, an American illustrator who in the past has drawn Sonic fan art? How about Fifty Shades of ...
Mehrdad (He/Him) is a Senior Staff Writer from Iran. He started writing about video games when he was a high-school student. He loves playing competitive FPS games such as Rainbow Six Siege and ...
Half-Life 2's City 17 has been remodelled in Unreal Engine by a gamer, who has started posting images of his work online. The project is being created by Polycount forum user Logithx, who writes, "Was ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. You’re going to want to see this: A forum user at videogame artist ...
As The Sinking City 2's hugely successful crowdfunding campaign nears its conclusion, Ukrainian developer Frogwares has announced a fresh bit of business for its Lovecraft-inspired open-world ...
Anthony Taormina is an original member of the GameRant team, having been part of the publication for over 17 years. He coordinates content for all facets of the site and helps manage its social media, ...
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Unreal Engine embraces AI at State of Unreal 2026
State of Unreal is Epic Games’ annual roadmap for the engine behind many of the games we play, and this year’s show, held today, put AI right at the center. Epic is building it directly ... Read more ...
Sjoerd De Jong started his career at the age of 15, when he started making levels for the original Unreal back in 1999. He ...
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